Axure RP 11 Core Skills Course: 7.9 Widget Interaction: Events, Actions, and Conditional Logic

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In this lesson, we explored interactions, events, actions, and conditional logic in Axure, highlighting its capability to create code-free interactive prototypes. An interaction can include multiple cases, each with conditions such as "if" or "else if." When a condition is met, the corresponding actions execute in sequence.

For example, by adding a click event to a Default button, we can change its text to "Click" and hide elements on the canvas. We demonstrated adding a "wait" action and the sequential execution of these actions. Additionally, we learned how to implement multiple events for a widget, using mouse events to move the button.

We also examined how to add cases and conditions, enabling the selection between different actions based on user input. The lesson emphasized configuring conditions with various options and how they dictate the flow of actions within the prototype.

Others:
Axure Libraries: https://axureboutique.com/collections/libraries
Axure Templates: https://axureboutique.com/collections/templates
Free Products: https://axureboutique.com/collections/free
Axure RP 10 Course: https://axureboutique.com/products/axure-rp-10-and-ux-core-skills-course
Axure RP 11 Course: https://axureboutique.com/products/axure-rp-11-core-skills-course

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